DMZ - A FATE Core Space Opera
- the Issho Ni
Scary-clever hive minds and AIs
- the Consortium
- the Zver
Anarchic Bestial Freaks and Uplifts
- The Church of the Holy Vault
A cargo cult that worships technology and deifies AI
- The Children of the Sun
Nihilistic space vikings based in the death zone
- The Coalition for Human Purity
Generic space fascists who, fortunately, are stuck in the system of Neuvo Rio… for now.
- The Resistance
The brave rebellion that fights the Coalition, and hero worships the crew.
The friendly megacorporation currently strip mining McCullough.
- Five Families of Roba Vecchia (the Junkers)
An organised group of salvagers, cargo truckers and engineers. Probably not dangerous, hopefully not very villanious.
Employers & Enemies
- Henry’s mysterious employer
Whoever he/she/it/they are, Henry resents them.
- The Techninjas
The hyper advanced, very sneaky bastards who’ve dogged the Calmar and killed Dr. Chang